Brawl - Zero Suit Samus - Action - 0x45 Hitstun

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: Some(10005), action: DamageFall, requirement: (AnimationEnd) }
  2. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool (0x11))
  3. Subroutine(0x1424c)
  4. Subroutine(0xb1fc)
  5. Subroutine(0xb37c)
  6. Subroutine(Offset { offset: 0x21778, origin: 0x14308 })
  7. AsyncWait(3.0)
  8. Subroutine(Offset { offset: 0x21788, origin: 0x14318 })

Exit Script (Common)